Game development essentials : game simulation development / William Muehl, Jeannie Novak.
Material type:
- 9781418064396
Item type | Current library | Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | |
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UMK Kampus Bachok | UMK Kampus Bachok | FTKW | Kampus Bachok Open Shelf Level 1 | QA76.76.C672 M83 2008 (Browse shelf(Opens below)) | Withdrawn | 10022637 | ||
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UMK Kampus Kota | UMK Kampus Kota | DEFAULT | Kampus Kota Audio Visual | QA76.76.C672 M83 2008 (Browse shelf(Opens below)) | Available | 10129702 |
Includes bibliographical references (p. 225-233) and index
History: how did we get here? -- Audience: who uses simulations & why? -- Education: game simulations for learning and instruction -- Business: simulating the workplace -- Military: virtual soldiers on a simulated battlefield -- Sports: bringing the action into the living room -- Creative arts: tools that challenge and inspire -- Sandboxes: open-ended simulations -- The futures: where we're going.
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