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1.
3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling / Andrew Gahan. by
Material type: Text Text; Format: print
Publication details: Amsterdam ; Boston : Focal Press/Elsevier, c2009
Availability: Items available for loan: UMK Kampus Bachok (1)Call number: TR897.7 .G32 2009 . Not available: UMK Kampus Bachok: Damaged (1).

2.
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / Andrew Gahan. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Amsterdam ; Boston : Elsevier/Focal Press, c2011Copyright date: ©2011
Other title:
  • Three-dimensional automotive modeling.
Availability: Items available for loan: UMK Kampus Bachok (1)Call number: T385 .G34 2011 .

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