Digital gaming re-imagines the Middle Ages /
edited by Daniel T. Kline.
- New York : Routledge, 2014.
- ix, 298 p .; 24 cm.
- Routledge studies in new media and cyberculture ; 15 .
Includes bibliographical references (pages 263-284) and index.
9780415630917 (alk. paper)
Computer games. Middle Ages--Computer games. Video games.