Mullen, Tony, 1971-

Introducing character animation with Blender / Tony Mullen. - Indianapolis, Ind. : Wiley Pub., c2007. - xviii, 478 p., [16] p. of plates : ill. (some col.) ; 23 cm. + 1 DVD-ROM (4 3/4 in.)

Includes index

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.--From publisher's description.

9780470102602


Computer animation.
Computer graphics.
Three-dimensional display systems.